Building an MVP in 30 Days: A Practical Guide
An MVP isn’t a crappy version of your product. It’s the smallest thing you can build to test whether your core assumption is correct. The goal isn’t to impress anyone. It’s to learn as fast as possible whether you’re building something people want.
This guide gives you a day-by-day framework for going from idea to launched product in 30 days.
What an MVP Actually Is
MVP = Minimum Viable Product
But most people get this wrong. Let’s clarify:
| What MVP Is | What MVP Is NOT |
|---|---|
| Smallest thing that delivers core value | A broken or buggy product |
| Tests your riskiest assumption | A prototype with no users |
| Something people can actually use | A landing page (that’s a smoke test) |
| Built to learn, not to scale | Your final product |
The key question: **What’s the riskiest assumption in my business, and what’s the smallest thing I can build to test it?
Examples:
- Dropbox: A video showing how the product would work (before building it)
- Zappos: Manually buying and shipping shoes from local stores
- Buffer: A landing page with pricing before any code
- Airbnb: Renting out their own apartment with basic photos
Your MVP should be embarrassingly simple. If you’re not embarrassed by v1, you waited too long to launch.
The 30-Day Framework
Overview
| Week | Focus | Outcome |
|---|---|---|
| Week 1 (Days 1-7) | Define & Plan | Clear scope, validated problem, tech decisions |
| Week 2 (Days 8-14) | Build Core | Working core functionality |
| Week 3 (Days 15-21) | Complete & Polish | Usable product, basic onboarding |
| Week 4 (Days 22-30) | Launch & Learn | Live product, first users, initial feedback |
Week 1: Define & Plan (Days 1-7)
Day 1: Problem Definition
Don’t start with your solution. Start with the problem.
Answer these questions:
- What specific problem are you solving?
- Who has this problem most acutely?
- How are they solving it today?
- Why is the current solution inadequate?
- What would make them switch?
Write a problem statement:
[Target customer] struggles with [problem] because [reason]. Currently they [current solution], but this fails because [limitation]. They need [outcome].
Example:
Freelance developers struggle with tracking billable hours because they forget to start timers. Currently they estimate at the end of the day, but this leads to undercharging by 20-30%. They need automatic time tracking that doesn’t require manual input.
Day 2: Solution Hypothesis
Now define your solution—but keep it focused.
The One-Sentence Solution:
[Product name] helps [target customer] [achieve outcome] by [unique mechanism].
Core Value Proposition: What’s the ONE thing your product does better than alternatives? Not five things. One thing.
The “Magic Moment”: What’s the moment when users first experience the core value? Design your MVP to get users to this moment as fast as possible.
Day 3: Scope Definition
This is where most MVPs fail. Scope creep kills projects.
The Feature Cut Exercise:
- List every feature you imagine in your product
- For each feature, ask: “Can users get core value without this?”
- If yes, cut it from the MVP
- Repeat until you can’t cut anything else
MVP Scope Rules:
- One core user flow (not three)
- One user type (not multiple personas)
- Manual processes are fine (automate later)
- No admin dashboard (use the database directly)
- No settings/preferences (pick sensible defaults)
- No onboarding flow (you’ll onboard users manually)
Write your MVP scope in one paragraph. If it takes more than a paragraph to explain, it’s too big.
Day 4: User Research
Don’t skip this. Talk to 5-10 potential users before building.
Questions to ask:
- “Tell me about the last time you dealt with [problem].”
- “What solutions have you tried? What worked and didn’t?”
- “If you could wave a magic wand, what would the perfect solution do?”
- “Would you pay for a solution? How much?”
What you’re looking for:
- Confirmation the problem is real and painful
- Language they use to describe the problem (use this in your copy)
- Features they actually need vs. nice-to-haves
- Price sensitivity signals
Day 5: Tech Stack Decision
Choose boring technology. Your MVP is not the place to learn a new framework.
Decision Framework:
| Factor | Recommendation |
|---|---|
| Language | Whatever you’re fastest in |
| Framework | Whatever you know best |
| Database | PostgreSQL or SQLite (start simple) |
| Hosting | Vercel, Netlify, Railway, or Render |
| Auth | Clerk, Auth0, or Supabase Auth |
| Payments | Stripe (always Stripe) |
No-Code Option:
If you’re not technical, consider:
- Bubble for web apps
- Glide for mobile apps
- Webflow + Memberstack for membership sites
- Carrd + Gumroad for simple products
The best tech stack is the one that gets you to launch fastest.
Day 6: Architecture & Data Model
Keep it simple. You’re building for 10 users, not 10 million.
Sketch your data model:
- What are the core entities? (Users, Projects, Tasks, etc.)
- What are the relationships?
- What’s the minimum data you need to store?
Sketch your core user flow:
User lands → Signs up → [Core action] → Sees value → [Retention hook]
Map out each screen in this flow. That’s your MVP scope.
Day 7: Setup & Planning
Technical setup:
- Create repository
- Set up development environment
- Configure deployment pipeline
- Set up error tracking (Sentry)
- Set up basic analytics (Plausible, Posthog)
Create your task list:
Break the MVP into tasks. Each task should be completable in 2-4 hours. If it’s bigger, break it down further.
Set daily goals for Weeks 2-3. Know exactly what you’re building each day.
Week 2: Build Core (Days 8-14)
Day 8: Authentication & User Model
Get the foundation working:
- User registration
- User login
- Basic user profile
Don’t build:
- Social login (add later)
- Password reset (handle manually for now)
- Email verification (skip for MVP)
Day 9-10: Core Data Model
Build the database models for your core functionality. Create seed data so you can test.
Day 11-13: Core Feature
This is the heart of your MVP. The ONE thing that delivers value.
Build rules:
- Ugly is fine. Functional is required.
- No edge cases. Handle the happy path only.
- Hardcode things that could be configurable.
- Skip validation beyond the basics.
- No optimization. Make it work first.
Day 14: Integration
Connect everything:
- Core feature works end-to-end
- User can sign up and use the core feature
- Data persists correctly
Checkpoint: Can a user get value from your product? If not, you’re behind.
Week 3: Complete & Polish (Days 15-21)
Day 15: Critical Bug Fixes
Test everything. Fix what’s broken. Ignore what’s merely imperfect.
Critical = blocks the user from getting value Not critical = everything else
Day 16-17: Basic UI Polish
You don’t need beautiful. You need usable.
Focus on:
- Clear navigation
- Readable text
- Obvious calls-to-action
- Mobile works (doesn’t have to be perfect)
Skip:
- Animations
- Dark mode
- Responsive perfection
- Custom components
Use a component library (Tailwind UI, shadcn/ui, DaisyUI) to look decent without custom design.
Day 18: Payment Integration
If you’re charging money, add Stripe now.
MVP payment rules:
- One price point (no tiers)
- Monthly only (no annual option)
- No free trial (or a simple one)
- No coupons or discounts
You can add complexity after you have paying customers.
Day 19: Basic Onboarding
Users need to understand how to get value. Keep it minimal:
- Welcome message explaining the core value
- One tooltip pointing to the main action
- Empty states that guide users
Don’t build:
- Multi-step onboarding wizards
- Product tours
- In-app tutorials
You’ll onboard your first users manually anyway.
Day 20: Landing Page
Your landing page needs:
- Clear headline - What it does, who it’s for
- Subheadline - The key benefit
- Screenshot or demo - Show the product
- Call-to-action - Sign up or start trial
- Brief feature list - 3-4 bullet points
- Pricing - Be transparent
That’s it. No testimonials yet (you don’t have any). No lengthy feature comparisons. No “enterprise” tier.
Day 21: Testing & Prep
- Test the full user journey yourself
- Test on mobile
- Have 2-3 friends try it and watch them
- Fix critical issues only
- Prepare launch materials
Week 4: Launch & Learn (Days 22-30)
Day 22-23: Soft Launch
Don’t announce yet. Get a few users first.
Soft launch sources:
- Friends who fit your target market
- People you interviewed in Week 1
- Direct outreach to potential users
- Your existing network
Goal: 5-10 users actively using the product before public launch.
Watch them use it. Note where they get stuck. Fix critical issues.
Day 24-25: Iterate Based on Feedback
Your first users will reveal problems you didn’t anticipate.
Prioritize fixes by:
- Can’t complete core action (fix immediately)
- Confusing but completable (fix before launch)
- Feature requests (log for later)
- Nice-to-haves (ignore for now)
Day 26-27: Public Launch
Pick 2-3 launch channels. Don’t try to be everywhere.
Launch channel options:
| Channel | Best For | Effort |
|---|---|---|
| Product Hunt | B2B tools, dev tools | High |
| Hacker News | Technical products | Medium |
| Niche communities | Medium | |
| Twitter/X | If you have audience | Low |
| Indie Hackers | Bootstrapped products | Medium |
| Direct outreach | B2B, high-ticket | High |
Launch checklist:
- Product is working and tested
- Landing page is live
- Analytics are tracking
- You can receive payments
- You have a way to contact users
- Error tracking is set up
Day 28-29: Launch Day Execution
Product Hunt launch tips:
- Launch at 12:01 AM PT
- Have 10+ people ready to upvote and comment
- Respond to every comment
- Share in relevant communities (not spammy)
- Update maker comment throughout the day
For any launch:
- Be available all day to respond
- Fix critical bugs immediately
- Thank everyone who tries it
- Collect feedback actively
Day 30: Analyze & Plan
Measure what matters:
- How many people signed up?
- How many completed the core action?
- How many came back the next day?
- What feedback did you receive?
- Did anyone pay?
Identify your One Metric That Matters (OMTM):
The single number that best indicates whether you’re achieving product-market fit. This varies by product:
| Product Type | Likely OMTM |
|---|---|
| SaaS | Daily active users or activation rate |
| Marketplace | Transaction volume |
| Content | Retention/return rate |
| E-commerce | Conversion rate |
Plan your next 30 days based on what you learned.
Common MVP Mistakes
Mistake 1: Building Too Much
“Just one more feature” is how MVPs become six-month projects.
Fix: Write down your MVP scope on Day 3. Refer to it daily. If a task isn’t on the list, don’t do it.
Mistake 2: Perfecting Before Launching
Pixel-perfect design and 100% test coverage can wait.
Fix: Set a launch date. Don’t move it. Ship whatever you have.
Mistake 3: Building Without Talking to Users
Your assumptions about what users want are probably wrong.
Fix: Talk to users before building (Week 1) and during building (soft launch).
Mistake 4: Choosing the Wrong Core Feature
If your MVP doesn’t include the thing that makes your product valuable, it’s not an MVP—it’s a demo.
Fix: Ruthlessly focus on the one feature that delivers core value.
Mistake 5: No Way to Measure Success
If you can’t tell whether your MVP worked, you’ve wasted 30 days.
Fix: Define your OMTM before launch. Set up analytics on Day 7.
Mistake 6: Giving Up After Launch
Launch is the beginning, not the end. Most products don’t take off on day one.
Fix: Plan for 90 days of iteration, not 30 days to success.
After the 30 Days
Your MVP is live. Now what?
If You Got Traction
“Traction” means:
- Users are returning without being prompted
- Someone paid you money
- Users are telling others about it
- Usage is growing week over week
Next steps:
- Double down on what’s working
- Fix the biggest friction points
- Start building the next most-requested feature
- Keep talking to users weekly
If You Didn’t Get Traction
This is normal. Most MVPs don’t hit product-market fit immediately.
Diagnose the problem:
| Symptom | Likely Cause | Action |
|---|---|---|
| No signups | Distribution problem or unclear value prop | Improve landing page, try different channels |
| Signups but no activation | Onboarding friction or wrong users | Watch users, simplify activation |
| Use once, don’t return | Core value not delivered | Talk to churned users, rethink solution |
| Return but don’t pay | Pricing or value perception | Test pricing, add features |
The pivot question:
Based on what you learned, should you:
- Iterate - Same problem, refined solution
- Pivot - Same audience, different problem
- Stop - This isn’t working, move on
All three are valid outcomes of an MVP.
MVP Checklist
Week 1: Define & Plan
- Problem statement written
- Solution hypothesis defined
- MVP scope documented (one paragraph)
- 5-10 user conversations completed
- Tech stack decided
- Data model sketched
- Development environment set up
- Task list created with daily goals
Week 2: Build Core
- Authentication working
- Core data models built
- Core feature functional
- End-to-end user flow works
Week 3: Complete & Polish
- Critical bugs fixed
- UI is usable (not beautiful)
- Payment integration working (if applicable)
- Basic onboarding exists
- Landing page live
- Product tested by 2-3 people
Week 4: Launch & Learn
- Soft launch to 5-10 users
- Critical feedback addressed
- Public launch executed
- Analytics reviewed
- Next 30-day plan created
Resources
Tools for building fast:
- Tech Stack Recommender - Find the right stack for your project
- Runway Calculator - Know how long you can iterate
Related guides:
- How to Validate a Business Idea - Before you build
- The Lean Startup Methodology - The theory behind MVPs
- Product-Market Fit Guide - What comes after MVP
Bottom Line
Thirty days is enough to build something real. Not a prototype. Not a mockup. A product that delivers value to users.
The constraint is a feature, not a bug. Time pressure forces you to focus on what matters and cut everything else.
Your MVP will be imperfect. That’s the point. Ship it anyway, learn from real users, and iterate.
The best products weren’t born perfect. They became great through rapid iteration based on user feedback.
Start your 30 days today.